Thinking through the Body: Archaeologies of Corporeality

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Dynamic sense-making in use processes of digital products. Paliou, E. Three-dimensional visibility analysis of architectural spaces: Iconography and visibility of the wall paintings of Xeste 3 Late Bronze Age Akrotiri. Journal of Archaeological Science, 38, Reconsidering the concept of visualscapes: Recent advances in three-dimensional visibility analysis. In Bevan, A. Pavel, C. Atek Na [En la tierra], 2, Perry, S Perry, S. Archaeological Visualization and the State of Disciplinary Theory. In Alberti, B. Jones, A. Crafting knowledge with digital visual media in archaeology.

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Review of Never Alone [game]. Internet Archaeology, Riedel, A. Three-dimensional computer models as a working tool for documentation and investigation in building archaeology —ipretty and useful?. In Posluschny, A. To be or not to be? Public archaeology as a tool of public opinion and the dilemma of intellectuality. Archaeological Dialogues, 20 1 , Scollan, R. Sengers, P. Reflective design. Shanks, M. Experiencing the past: On the character of archaeology. Photography and archaeology. In Molyneaux, B.

Digital media, agile design and the politics of archaeological authorship.

Archaeologies of Corporeality

In Brittain, M. Sharon, I. The [awful? British School at Athens Studies, 11, Shinkle, E.

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Gardens, games, and the anamorphic subject: Tracing the body in the virtual landscape. Smiles, S.

Snyder, L. Swink, S. Tarlow, S.

Yannis Hamilakis

Emotion in archaeology. Current Anthropology 41 5 , Tilley, C. A phenomenology of landscape: Places, paths and monuments. New York: Bloomsbury Academic. Travis, R. Living epic: Video games in the ancient world. Seeing the past: Visual media in archaeology. American Anthropologist, 2 , Radiography of a townscape. Understanding, visualising and managing a Roman townsite.

In Sjoerd J. Proceedings of the 1st landscape archaeology conference. Watterson, A. Beyond digital dwelling: Re-thinking interpretive visualisation in archaeology. Open Archaeology, 1 1. Wolle, A. Woolford, K. Experimental archaeology and games: Challenges of inhabiting virtual heritage.

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Wright, D. The Annals of the Association of American Geographers, 87 2 , Export Citation. Here you can find all Crossref-listed publications in which this article is cited. User Account Log in Register Help. Search Close Advanced Search Help. My Content 1 Recently viewed 1 Interpretation at the Show Summary Details. Part 1: Bodies, Selves and Individuals. Introduction; S. Archaeology's humanism and the materiality of the body; J. Body Parts: personhood and materiality in the earlier Manx neolithic; C.

Moralities of dress and the dress of the dead in early medieval Europe; J. The aesthetic corpse in nineteenth-century Britain; S.

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Part 2: Experience and Corporeality. Introduction; Y. Morris, A. The past as oral history: towards an archaeology of the senses; Y. Time and Biography: Osteobiography of the Italian neolithic lifespan; J. Introduction; M.

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